Here are a couple assets I made for a game called Armoured VR.
I learned Blender for this project and all theese assets were made in blender.
Some of theese assets were provided to me but i needed to rework a lot of them to work for the game mainly by providing thickness and shelling the mesh and removing overlapping faces and doing some optimization work.
Renders were done in Marmoset Toolbag
It was a great experience working with the team and i enjoyed it a lot.